Not a finished idea just looking for suggestions to improve or add onto it: Proposal : Recently, I have been playing a lot of zs and while in game come up with some ideas for new bonus rounds, my favorite of which is a bonus round where everyone is 5x smaller and 2x slower than usual, and buildings can not be placed Functionality : This bonus round will allow for creative hiding spots and a fast paced end to the map. However this would not be too functional in a large map like upward where the medics have to walk a long way to the end, where the engineers would often be positioned. On the other hand due to there being no buildings, the engineers will not be able to nest and therefore they could be forced out relatively easily. Overall, I think that this could be a good idea but maybe only put it in smaller maps(e.g. 2fort, redfort, etc...) and not introduce it into the larger scale maps (e.g. upward, hoodoo, etc...) If anyone likes this general idea and would be kind enough to give any constructive criticism or ideas that would be great, thanks!