Servers: Zombie Survival California #1 Average hours spent on our servers per week: 1.49 hours Country and State: CA, America Languages: English, none other Age: 15 Steam profile: https://steamcommunity.com/profiles/76561198422425310/ Rushy Servers Stats link: http://stats.rushyservers.com/playerinfo/359556 Understanding: 4 or 5 players start on BLU team as zombies. Two of these players are randomly chosen as Juggernauts. The zombies cannot move for 30 seconds since the game started. When the 30 seconds are up, Zombies are allowed to move. For the engineers, they can move before the zombies do. they can use this time to travel to a place that they want to set up their "nest." These "nests" are what I like to call a bunch of engineers huddled in a space that is closed off from dispensers. Zombies usually roam the map until they find a nest; this is where it gets interesting. Engineers are not allowed to use sentries, so they use their guns. When 60 seconds are on the clock, Zombies get a perma-boost, giving them increased speed and a higher double jump. The game ends when all the engineers are dead and turned into zombies. It also ends when any number of engineers survive the zombies for 5 minutes. Usually, what I like to do, is follow the majority of engineers, because they work like a hive-mind or just a bunch of kids with peer pressure. When I start as a zombie, however, I like to do literally what every other zombie does-- find an engi nest and swarm it. Moderator Experience: I am currently an admin on a server called AoDRP, and I memorized almost all of the SourceMod commands I had access to. Additional Information: I have three moderator friends named Dimmy, BannanaBusBoat, and MaErIoO. I don't have any extra curriculum activities, or anything like that.